linking Max/MSP with Machinimation?


    Apr 12 2006 | 4:38 pm
    Hello everyone. I'm trying to get Max to react, in a basic way, to my position inside a map running in machination (machinima software). So, is there a way to export my coordinates from within a map, or an object that might be able to somehow take the coordinates from the game engine? Of course this basic information is there, I just don't know how to view it or send it to other apps. Any help would be GREATLY appreciated. I'm stuck, and can't go any farther with my project until I figure this out.
    best,
    Zach

    • Apr 14 2006 | 12:16 pm
      formant wrote:
      > I'm trying to get Max to react, in a basic way, to my position inside
      > a map running in machination (machinima software).
      Is there a link? Google wasn't too helpful, at least now I know what
      machinima is...
      > So, is there a way to export my coordinates from within a map, or an
      > object that might be able to somehow take the coordinates from the
      > game engine?
      This you would have to ask the game engine community, as thats the
      resource who possibly know it. After you get that information it
      probably has to be converted into something like OSC or Midi or whatever...
      Most likely a Java connection might be possible.
      Let us know if the other side gets you going...
      Stefan
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    • Apr 17 2006 | 8:19 pm
      www.machinima.org
      www.machinima.com
      and for the software I'm using:
      Machinima Software-
      www.fountainheadent.com/n.x/fe/Home/Productions/Machinimatio n
      Level Editor for Quake 3 Game Engine-
      GtkRadiant v.1.4
      www.qeradiant.com/
      I'll poke around in the gaming forums and post here if I come up with anything. Thanks.
      Zach