loadbang


    May 21 2006 | 1:46 am
    is there a way to retrigger all the load bangs on the stage without connecting a bang to each?

    • May 21 2006 | 2:14 am
      Check out the "universal" object.
      Peter McCulloch
    • May 21 2006 | 11:21 am
      My favourite solution to this is not to have loadbangs scattered all
      over the patch - wherever you have a loadbang replace it with a receive
      with an appropriate name - in a separate patcher (I usually call it
      'init') put one loadbang, which bangs a message box with messages for
      all the receives - this makes it easy to add a reset button to bang all
      the 'init' messages again.
      It also allows splitting the messages into two or more message boxes
      with delays, which can sometimes be very useful. It also makes it very
      easy to alter your loadbang values if that becomes necessary at any
      time, and having it all in one place makes it easy to remember what
      those values are.
      Best
      L
      Lawrence Casserley - lawrence@lcasserley.co.uk
      Lawrence Electronic Operations - www.lcasserley.co.uk
      Colourscape Music Festivals - www.colourscape.org.uk
    • May 21 2006 | 11:35 am
      I also do like this. Then you can have a list of init messages, using
      the [;somewhere do_something] messaging style, and store them in a big
      init message or a coll. With this, you can send bangs, read presets, set
      parameters, change DSP settings for each part of your patch.
      f.e
      f.e chanfrault | aka | personal computer music
      > >>>>>> http://www.personal-computer-music.com
      > >>>>>> |sublime music for a desperate people|
    • May 21 2006 | 12:02 pm
      yeah, but i recently (+/- 1 year) started using Bpatchers a lot -
      using it a little bit like modules of a modular synth, from project
      to project
      in such a case the initial init (!) message is not that handy....
      and it also remind s a LOT the ircam way of building patches (not
      sure if this one is a plus or not ! ;-)
      best
      kasper
      --
      Kasper T. Toeplitz
      noise, composition, bass, computer
    • May 21 2006 | 12:36 pm
      I do this as well. Even more since I only recently started building
      bigger patches. Very useful.
      Someone posted a example patch for such initialisations procedures on
      the list. I can't remember who (maybe Stefan Tiedje ?) but one may
      find it in the archives.
      Julien.
    • May 21 2006 | 1:11 pm
      On 21 May, 2006, at 13:02, Kasper T Toeplitz wrote:
      > yeah, but i recently (+/- 1 year) started using Bpatchers a lot -
      > using it a little bit like modules of a modular synth, from project to
      > project
      >
      > in such a case the initial init (!) message is not that handy....
      In this case the init can be within each bpatcher, but I would still
      put it all in one place in that patcher.
      >
      > and it also remind s a LOT the ircam way of building patches (not sure
      > if this one is a plus or not ! ;-)
      >
      I have no problem with that - some things just work! :-)>
      Best
      L
      Lawrence Casserley - lawrence@lcasserley.co.uk
      Lawrence Electronic Operations - www.lcasserley.co.uk
      Colourscape Music Festivals - www.colourscape.org.uk
    • May 21 2006 | 1:18 pm
      >>
      >>in such a case the initial init (!) message is not that handy....
      >
      >In this case the init can be within each bpatcher, but I would still
      >put it all in one place in that patcher.
      exactly
      >>and it also remind s a LOT the ircam way of building patches (not
      >>sure if this one is a plus or not ! ;-)
      >>
      >I have no problem with that - some things just work! :-)>
      >
      of course - that was meant by the ;-)
      best
      kasper
    • May 21 2006 | 1:31 pm
      you can just double-click on a loadbang object to re-loadbang your patch.
      jb
    • May 21 2006 | 1:51 pm
      create a [thispatcher] object and send it the message 'loadbang'
      -j
    • May 22 2006 | 1:02 am
      Hi!, Peter,
      Could you talk again about the Notation, you have mentioned two weeks ago?
      (you said : very flexible, is compatible with Final, Sibelius.....), Thanks.
      Shing-kwei
    • May 22 2006 | 8:59 am
      Hi Jeremy,
      This will trigger only the loadbang you double-click on. To retrigger
      every loadbang in your patch/subpatcher you can send the loadbang
      message to a thispatcher you put in the toplevel of your patch.
      Best,
      ej
    • May 22 2006 | 9:12 am
      so it does! thanks. i guess i always only use 1 loadbang...
      jb
    • May 22 2006 | 9:25 am
      On 22 mai 06, at 11:12, Jeremy Bernstein wrote:
      > so it does! thanks. i guess i always only use 1 loadbang...
      Right, in any case having only one loadbang allows you to make clean
      initialisations...
      ej
    • May 22 2006 | 1:24 pm
      JMSL (java music specification language)
      www.algomusic.com
      the new version of JMSL has mxj objects that interface the Jscore common
      music notation classes with max. max patches are also included to get
      you started right out of the box. jscore can export scores so that
      other cnm apps can open, edit and print the scores.