I've got a folder of pretty high-res pictures that I'm loading into a jit.matrix. This is done from an ubumenu. These pictures are then used as a texture, and animatad with openGL-stuff. All the pictures have different dimensions, but are at least 300dpi, but the matrix I load them into is 1024x1024, - which of course messes up the proportions.
Problem is that each time I load a new picture, the animation hangs for a second. Could someone please instruct me on how I can avoid this.