lock by a bang, unlock by a bang coming from elsewhere


    Jul 14 2006 | 2:58 pm
    Hello,
    This morning I figured out that this forum could be helpful, just tell me if I abuse, but I already have another question for you.
    It is something pretty simple, and I have not sorted it out with the help of documentation. I may not be good enough at English to understand it correctly.
    Whatever. I would like to find an object like a switch which toggles with a "bang" coming through a specific patch cord linked to the object.
    But when I say "which toggles", I mean "which ignores every other bangs coming through the specific patch cord until it receives a bang coming from a different patch cord linked to this object".
    Perhaps, it's a bit complicated to understand, and if I am not clear, I'll write it otherwise.
    cheers, bye.
    Manu

    • Jul 14 2006 | 3:14 pm
      check out the [onebang] object
    • Jul 14 2006 | 3:25 pm
      There are lots of different ways to do this. I think I would just have
      the "different patch cord" going to a switch or gate that the other
      patch cords aren't connected to, that is then connected to the path of
      all the other patch cords. hope that helps.
    • Jul 17 2006 | 12:48 pm
      Manu wrote:
      > Whatever. I would like to find an object like a switch which toggles
      > with a "bang" coming through a specific patch cord linked to the
      > object.
      Its very simple to create such yourself, if I understood you correct,
      thats what you're after (look inside the [p ] object ans save it as
      bangate for example):
      --
      Stefan Tiedje------------x-------
      --_____-----------|--------------
      --(_|_ ----|-----|-----()-------
      -- _|_)----|-----()--------------
      ----------()--------www.ccmix.com