Mac vs Pc Version


    Jul 06 2006 | 12:16 am
    Does the mac version contain more externals? Why can't some patches be opened on windows?

    • Jul 06 2006 | 1:07 am
    • Jul 06 2006 | 4:26 am
      The Windows version has far more nudity in it, go Windows!!
    • Jul 06 2006 | 8:37 pm
      On 6-Jul-2006, at 2:16, papermesh wrote: > Does the mac version contain more externals?
      The externals bundled with Max/MSP are identical. There are one or two highly Mac-specific externals (like gestalt) but even they make a concerted effort to behave as close to identically as possible on both platforms.
      3rd party externals can be divided into seven classes:
      - Available for both Mac OS and Window - Available for Windows only - Available for Mac OS only - Available for Mac OS, but only OS X - Available for Mac OS, but only up to OS 9 - Available for Mac OS, but only 68k - Something else
      Many developers make the added effort to support both Mac and Windows, but others either don't have a compelling motivation to do so or do not have easy access to hardware for developing and testing on the other OS. The number of Mac-only externals is comparatively small and dwindling, but they do exist. As the above attests, even on Mac OS there can be gotchas.
      > Why can't some patches be opened on windows?
      If you can't even *open* the patch, then it's not a question of externals. Patches with missing externals open alright, they just generate error messages.
      Possible reasons a Mac OS-based patch might not open on Windows
      - It doesn't have the silly suffix (.mxt, .mxb, .pat) --> add the silly suffix - It was archived in StuffIt format --> get StuffIt Expander and unstuff it - It was encoded in BinHex format --> get StuffIt Expander and un-BinHex it - Something else --> do something else, probably involving StuffIt Expander
      HtH -- P.
      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter
      iCE: Sequencing, Recording & |home | chez nous| Interface Building for |bei uns | i nostri| Max/MSP Extremely cool http://www.castine.de http://www.dspaudio.com/
    • Jul 07 2006 | 9:41 am
      On 6 Jul 2006, at 22:37, Peter Castine wrote:
      > - Available for both Mac OS and Window > - Available for Windows only > - Available for Mac OS only > - Available for Mac OS, but only OS X > - Available for Mac OS, but only up to OS 9 > - Available for Mac OS, but only 68k > - Something else
      And one you forgot:
      - Available for Mac OS X in CFM/PowerPC format, not Universal Binary
      Up to now I've had a CVS repository with 3rd-party objects divided between OS 9 and OS X (although some work on both); now it's clearly time for a split between OS X/PPC and OS X/UB...
      nick rothwell -- composition, systems, performance -- http:// www.cassiel.com
    • Jul 07 2006 | 8:00 pm
      On 7-Jul-2006, at 11:41, Nick Rothwell (echoing Roald) wrote: > And one you forgot:
      May I remind you: > On 6 Jul 2006, at 22:37, Peter Castine wrote: >> - Something else
      There needed to be an elastic clause so that there would be seven categories. Seven. Not six. Not eight. Seven.
      -- P
      Recommended reading:
      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter
      iCE: Sequencing, Recording & |home | chez nous| Interface Building for |bei uns | i nostri| Max/MSP Extremely cool http://www.castine.de http://www.dspaudio.com/
    • Jul 07 2006 | 8:52 pm
      On 7 Jul 2006, at 22:00, Peter Castine wrote:
      > There needed to be an elastic clause so that there would be seven > categories. Seven. Not six. Not eight. Seven.
      Nine is right out.
      nick rothwell -- composition, systems, performance -- http:// www.cassiel.com
    • Jul 08 2006 | 1:07 am
      Quote: Peter Castine wrote on Thu, 06 July 2006 14:37 ---------------------------------------------------- > On 6-Jul-2006, at 2:16, papermesh wrote: > > Does the mac version contain more externals? > > The externals bundled with Max/MSP are identical. There are one or > two highly Mac-specific externals (like gestalt) but even they make a > concerted effort to behave as close to identically as possible on > both platforms. > > 3rd party externals can be divided into seven classes: > > - Available for both Mac OS and Window > - Available for Windows only > - Available for Mac OS only > - Available for Mac OS, but only OS X > - Available for Mac OS, but only up to OS 9 > - Available for Mac OS, but only 68k > - Something else > > Many developers make the added effort to support both Mac and > Windows, but others either don't have a compelling motivation to do > so or do not have easy access to hardware for developing and testing > on the other OS. The number of Mac-only externals is comparatively > small and dwindling, but they do exist. As the above attests, even on > Mac OS there can be gotchas. > > > Why can't some patches be opened on windows? > > If you can't even *open* the patch, then it's not a question of > externals. Patches with missing externals open alright, they just > generate error messages. > > Possible reasons a Mac OS-based patch might not open on Windows > > - It doesn't have the silly suffix (.mxt, .mxb, .pat) > --> add the silly suffix > - It was archived in StuffIt format > --> get StuffIt Expander and unstuff it > - It was encoded in BinHex format > --> get StuffIt Expander and un-BinHex it > - Something else > --> do something else, probably involving StuffIt Expander > > HtH -- P. > > -------------- http://www.bek.no/~pcastine/Litter/ ------------- > Peter Castine +--> Litter Power & Litter Bundle for Jitter > > iCE: Sequencing, Recording & |home | chez nous| > Interface Building for |bei uns | i nostri| > Max/MSP Extremely cool http://www.castine.de > http://www.dspaudio.com/ > > > ----------------------------------------------------
      There was a loop tool that i wanted from one of the user pages and it wouldn't work on my pc.....so i finally emailed the programmer and he told me the the object didnt work in windows...i actually run into quite a few patches that dont work on windows..