Mac vs Pc Version


    Jul 06 2006 | 12:16 am
    Does the mac version contain more externals? Why can't some patches be opened on windows?

    • Jul 06 2006 | 1:07 am
    • Jul 06 2006 | 4:26 am
      The Windows version has far more nudity in it, go Windows!!
    • Jul 06 2006 | 8:37 pm
      On 6-Jul-2006, at 2:16, papermesh wrote:
      > Does the mac version contain more externals?
      The externals bundled with Max/MSP are identical. There are one or
      two highly Mac-specific externals (like gestalt) but even they make a
      concerted effort to behave as close to identically as possible on
      both platforms.
      3rd party externals can be divided into seven classes:
      - Available for both Mac OS and Window
      - Available for Windows only
      - Available for Mac OS only
      - Available for Mac OS, but only OS X
      - Available for Mac OS, but only up to OS 9
      - Available for Mac OS, but only 68k
      - Something else
      Many developers make the added effort to support both Mac and
      Windows, but others either don't have a compelling motivation to do
      so or do not have easy access to hardware for developing and testing
      on the other OS. The number of Mac-only externals is comparatively
      small and dwindling, but they do exist. As the above attests, even on
      Mac OS there can be gotchas.
      > Why can't some patches be opened on windows?
      If you can't even *open* the patch, then it's not a question of
      externals. Patches with missing externals open alright, they just
      generate error messages.
      Possible reasons a Mac OS-based patch might not open on Windows
      - It doesn't have the silly suffix (.mxt, .mxb, .pat)
      --> add the silly suffix
      - It was archived in StuffIt format
      --> get StuffIt Expander and unstuff it
      - It was encoded in BinHex format
      --> get StuffIt Expander and un-BinHex it
      - Something else
      --> do something else, probably involving StuffIt Expander
      HtH -- P.
      -------------- http://www.bek.no/~pcastine/Litter/ -------------
      Peter Castine +--> Litter Power & Litter Bundle for Jitter
      iCE: Sequencing, Recording & |home | chez nous|
      Interface Building for |bei uns | i nostri|
      Max/MSP Extremely cool http://www.castine.de
    • Jul 07 2006 | 9:41 am
      On 6 Jul 2006, at 22:37, Peter Castine wrote:
      > - Available for both Mac OS and Window
      > - Available for Windows only
      > - Available for Mac OS only
      > - Available for Mac OS, but only OS X
      > - Available for Mac OS, but only up to OS 9
      > - Available for Mac OS, but only 68k
      > - Something else
      And one you forgot:
      - Available for Mac OS X in CFM/PowerPC format, not Universal Binary
      Up to now I've had a CVS repository with 3rd-party objects divided
      between OS 9 and OS X (although some work on both); now it's clearly
      time for a split between OS X/PPC and OS X/UB...
      nick rothwell -- composition, systems, performance -- http://
      www.cassiel.com
    • Jul 07 2006 | 8:00 pm
      On 7-Jul-2006, at 11:41, Nick Rothwell (echoing Roald) wrote:
      > And one you forgot:
      May I remind you:
      > On 6 Jul 2006, at 22:37, Peter Castine wrote:
      >> - Something else
      There needed to be an elastic clause so that there would be seven
      categories. Seven. Not six. Not eight. Seven.
      -- P
      Recommended reading:
      -------------- http://www.bek.no/~pcastine/Litter/ -------------
      Peter Castine +--> Litter Power & Litter Bundle for Jitter
      iCE: Sequencing, Recording & |home | chez nous|
      Interface Building for |bei uns | i nostri|
      Max/MSP Extremely cool http://www.castine.de
    • Jul 07 2006 | 8:52 pm
      On 7 Jul 2006, at 22:00, Peter Castine wrote:
      > There needed to be an elastic clause so that there would be seven
      > categories. Seven. Not six. Not eight. Seven.
      Nine is right out.
      nick rothwell -- composition, systems, performance -- http://
      www.cassiel.com
    • Jul 08 2006 | 1:07 am
      Quote: Peter Castine wrote on Thu, 06 July 2006 14:37
      ----------------------------------------------------
      > On 6-Jul-2006, at 2:16, papermesh wrote:
      > > Does the mac version contain more externals?
      >
      > The externals bundled with Max/MSP are identical. There are one or
      > two highly Mac-specific externals (like gestalt) but even they make a
      > concerted effort to behave as close to identically as possible on
      > both platforms.
      >
      > 3rd party externals can be divided into seven classes:
      >
      > - Available for both Mac OS and Window
      > - Available for Windows only
      > - Available for Mac OS only
      > - Available for Mac OS, but only OS X
      > - Available for Mac OS, but only up to OS 9
      > - Available for Mac OS, but only 68k
      > - Something else
      >
      > Many developers make the added effort to support both Mac and
      > Windows, but others either don't have a compelling motivation to do
      > so or do not have easy access to hardware for developing and testing
      > on the other OS. The number of Mac-only externals is comparatively
      > small and dwindling, but they do exist. As the above attests, even on
      > Mac OS there can be gotchas.
      >
      > > Why can't some patches be opened on windows?
      >
      > If you can't even *open* the patch, then it's not a question of
      > externals. Patches with missing externals open alright, they just
      > generate error messages.
      >
      > Possible reasons a Mac OS-based patch might not open on Windows
      >
      > - It doesn't have the silly suffix (.mxt, .mxb, .pat)
      > --> add the silly suffix
      > - It was archived in StuffIt format
      > --> get StuffIt Expander and unstuff it
      > - It was encoded in BinHex format
      > --> get StuffIt Expander and un-BinHex it
      > - Something else
      > --> do something else, probably involving StuffIt Expander
      >
      > HtH -- P.
      >
      > -------------- http://www.bek.no/~pcastine/Litter/ -------------
      > Peter Castine +--> Litter Power & Litter Bundle for Jitter
      >
      > iCE: Sequencing, Recording & |home | chez nous|
      > Interface Building for |bei uns | i nostri|
      > Max/MSP Extremely cool http://www.castine.de
      > http://www.dspaudio.com/
      >
      >
      >
      ----------------------------------------------------
      There was a loop tool that i wanted from one of the user pages and it wouldn't work on my pc.....so i finally emailed the programmer and he told me the the object didnt work in windows...i actually run into quite a few patches that dont work on windows..