I'm trying to build a very simple 16 step sequencer using the multi-slider that triggers bangs on the startloop message of the groove~ object.
This should be very simple, I just want it to trigger anything that is higher that 0. The only problem is that each individual slider outputs many bangs at machine guns speed. So one of the things I did was to connect it to a counter object (that was set up to output a bang after N times). This enabled me to know that approx. 8 bangs for each sliders were being output. But with this set up there were major timming issues.
The other thing that I tried was to us a select with >=1, hooked up to a toggle object. But even though you see on and off's being triggered at normal speed, you still get the machine gun speed triggering on the start loop message.
Why is this? And does anyone suggest I do, I'm a little out of ideas.
Thanks a million