make counter "stay at 1" for "a couple of bangs" when "count max"


    Apr 21 2012 | 10:30 am
    Hey
    the third outlet goes 1 when counter reach max, can I make it stay one for say 2 bangs that trigger the counter?
    thanks

    • Apr 21 2012 | 10:53 am
      Hi
      if your bang is event-depending, I would suggest to concatenate another counter (activated by max-flag), if is time-depending, I suggest the use of delay.
      Best
    • Apr 21 2012 | 2:55 pm
      I'd recommend throwing in a gate object to determine where the bangs are getting sent.
    • Apr 22 2012 | 9:57 am
      yeah, but the event depending thing is difficult imo!
      Thanks btw
    • Apr 22 2012 | 1:09 pm
      Take a look through this patch: