How do you make jit.phys.ghost bounds invisible?

    Feb 10 2014 | 9:31 pm
    Do you know how I can make the jit.phys.ghost to be invisible? So that you should not see the bounds anymore.
    I can't seem to figure out which attribute that is or what the steps would be.
    Thank you so much, ygr

    • Feb 11 2014 | 7:55 pm
      i'm assuming you're referring to the white box that shows up when a is enabled?
      simple disable the physdraw (@enable 0). this object is simply for physics debugging purposes.
      we could possibly add an option to the physdraw to enable or disable drawing of ghost objects. i'll consider this a feature request.
    • Feb 11 2014 | 11:00 pm
      Hi Rob,
      Thank you for looking into this.
      If I disable jit.phys.ghost it disappears but it also stops functioning. I mean I would no longer have its effects on the masses of the adjacent objects.
      What I would like is to not see it, but it still being active. Is that not possible?
      I pasted the example from the help files (with the added attrui)
    • Feb 12 2014 | 7:20 pm
      please note, i suggested disabling the gl.physdraw, not the phys.ghost.
    • Feb 12 2014 | 9:56 pm
      Riiiight! Sorry about that!
      Thank you so much!!