Mapping Menu Items


    Feb 04 2013 | 1:19 am
    I'd like to be able to choose an item from a menu and have it trigger an output based on the menu item I have selected. I've played around with using gates and if/then statements but am not quite getting it right. I'm thinking that coll might be the best way to go? Any input would be much appreciated.

    • Feb 04 2013 | 3:09 am
      have you tried the umenu object?
    • Feb 04 2013 | 11:46 am
      Try this:
    • Feb 04 2013 | 5:26 pm
      I'll give those two a shot as well and see what seems to work the best. This is what I had ended up on yesterday (see screenshot). Now I'm just having problems getting Max to print numbers with a 0 before them. The sprintf object is getting me close but always appends characters before the numbers and if I remove the characters (such as "toto") then it doesn't work.
      [attachment=214018,4993]
    • Feb 04 2013 | 7:08 pm
      create a second blanc space with (mac) before %, in order to get a leading zero (01 etc.)
      Best
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