My understanding of 3D is tenuous at best, so I'm hoping there's something obvious I'm missing here... I'm trying to map a texture to a curved segment (imagine one of the pieces of a dome tent), but as I move it across the model, the top-right corner appears to distort differently to the rest of the texture. My modelling skills are equally limited, to I've attached the file here in case that's where the problem lies.
I've also noticed that I'm not able to use the same texture across several instances of [jit.gl.model]. I'm not sure if that's by design, or I haven't got it set up correctly?