Max 6 Vs Max5, can you reproduce this ? [Bug ?]

    Nov 21 2011 | 12:27 pm
    Hi All here's a jitter patch: its purpose is to load 12 images and route them into videoplanes. In Max 5, the patch works just fine. In max 6, it seems to be a "trame problem" here's the patch with results pictures, can you reproduce what it seems to me a bug? Thx.

    • Nov 21 2011 | 12:59 pm
      Nope, no problems here. Everything seems to work as expected.
      Win7 x64, Max6.0.1
    • Nov 21 2011 | 1:44 pm
      hello ad.
      i have the same problem here. max 6.0.1, mac osx 10.6.8 MacBookPro8,2
    • Nov 21 2011 | 2:36 pm
      thx, I'm on max 6.0.1, mac osx 10.6.8 too…
    • Nov 21 2011 | 4:46 pm
      same problem here
      mac os 10.6.8
      But I discovered something interesting, if you keep pressing the "load images" button three or four times, all of a sudden the images looks the way they are supposed to.
      And after removing the "@colormode uyvy" on one of the and pairs that one loads fine directly,
    • Nov 22 2011 | 2:57 am
      I'd shy away from using @colormode uyvy on GL objects, and use the cc.uyvy2rgba.jxs shaders on a slab before any video planes. That also means it will work well on PCs, which don't have a native uyvy colorspace for textures.
    • Nov 22 2011 | 2:44 pm
      ok ! thx