MAX MSP and MAYA


    Mar 28 2006 | 9:08 pm
    I am looking for some information regarding the integration of MAX MSP and the animation software MAYA. I have a sample based index that I would like to somehow convert to data packets in order to drive various animation systems in MAYA. Any ideas??? THanks!

    • Mar 28 2006 | 9:18 pm
      I am very interested in this too. Are you looking to load the sample data in maya and then have it animate things? I think maya supports raw binary input files.
    • Mar 28 2006 | 9:30 pm
      I am wanting to "drive" inverse kinematic systems that have surfaces attached to them. The goal is to modulate the surfaces using audio inputs with a topological output varied by the sound source.
    • Mar 28 2006 | 9:32 pm
      I guess that reply was rather convoluted. Yes, I do want to animate things using sound sources. Do you have any suggestions? ***Disregard the previous highly-specific super-nerdy response.
    • Mar 28 2006 | 10:16 pm
      On Mar 28, 2006, at 1:32 PM, Ronnie Parsons wrote:
      > > I guess that reply was rather convoluted. Yes, I do want to animate > things using sound sources. > Do you have any suggestions?
      I would suggest you write max output to a text file which you open for controlling parameters from a MEL script. Shouldn't be that tough.
      Here's one quick link found by googling on "mel script fopen" which demonstrates how you would read in data from a file.
      Many ways to write data to a file in Max, though perhaps easiest from js. See the jsfiletester-example.pat as a demonstration. Also, if you need unix linebreaks, we've recently discovered a problem with our JS File object's linebreak attribute not being set properly, so you should use file.writestring(string + "n") rather than file.writeline (string).
      Hope this gives you a good start.
      -Joshua
    • Sep 30 2017 | 12:22 pm
      The above link has moved here: https://nccastaff.bournemouth.ac.uk/jmacey/RobTheBloke/www/mel/IO_ascii_reading.html