I'm working on an installation that is randomly downloading 3D models from different open source databases...
Every n seconds a new model is downloaded and replaces the old one.
The problem is that when a new model is loaded, the old one stays in the ram, and over time this builds up and Max crashes.
Have any of you experienced this and come up with a workaround? Currently I am having to make max close and restart the patch with another max standalone which works but is not so elegante.
Attached is a patch to reproduce the problem. It just loads duck.dae every two seconds. If you check your activity monitor you will see the ram increase ever so slightly as the duck is loaded more and more.
ok every one have a good day ok?