maximize (loudness) audio sample


    Dec 04 2014 | 4:31 pm
    I want to 'normalize' a kick sample so that you can see the completely waveform maximized.
    I tried making a patch where I made a reversed gainer; when the kick becomes a certain loudness it ducks. But when the loudness level becomes lower it wont gain anymore. I think that there should be a better solution.

    • Dec 05 2014 | 1:55 am
      Here's a real simple (and simplistic) gain adjuster that does something like what your picture suggests. Lots of ways it could be improved, of course, with, for example, delaying the signal before multiplying it to do a sort of "look-ahead compression", or using a threshold below which the signal is not amplified to avoid just amplifying ambient noise, etc.