Mgraphics and 3d objects...


    Oct 18 2012 | 9:08 pm
    I am trying to write a library that allows one to easily port processing code to Jitter. In processing you can call box(w, h, d), which creates a 3d cube centered at the origin. Does mgraphics support this?

    • Oct 18 2012 | 10:52 pm
      If it does not have a similar function, is there a way in mgraphics I can specify points that I can then project/rotate in to the 3d world?
    • Oct 22 2012 | 2:18 pm
      Anybody?
    • Oct 25 2012 | 8:38 pm
      Surely someone at Cycling74 must know the answer to this question.
    • Oct 25 2012 | 8:47 pm
      mgraphics is a 2D drawing api, so no.
      you can however use jit.mgraphics to texture 3D gl objects.