In a number of audio programs the user interface objects like faders and knobs frequently respond to thinks like double-clicking or option-clicking--usually to return them to some default setting or position. Is something like that possible in Max 5? I've tried using a ubutton, but that covers the object and prevents you from using it in the normal way, or if it's behind the object, it doesn't register the click. I guess it could be done using the mouse coordinates from mousestate combined with the modifiers object, but that seems awfully convoluted. Is there some other (better) way to do this? Thanks.