moving live audio spatially


    Aug 23 2007 | 11:40 pm
    Hello Dear Max/Msp community,
    I do have a sound system with total of 16 speakers which are paired in couple. You can think that this is around a 3 feet wide 200 feet long table with speakers on each side in length. So it will make 8 outputs in total(thinking on each side has the same output). I am using a Motu 828 so I am fine with output wise. What I am trying to do is, to hook up an mic into this setup and when a person speaks, I want this sound to pan from the nearest distance to further away speakerwise. I am wondering if you can throw some urls on my way to start with. I would also appreciate recomendation of any tutorials on the documents if there is any. Basically I would really appreciate any advices on this.
    Let me know if you have any questions. best, ilteris

    • Aug 24 2007 | 12:48 am
      i'd use the matrix~ object in float mode, with a long ramptime, to go from one output to the next.
      On Aug 23, 2007, at 7:40 PM, ilteris wrote:
      > > Hello Dear Max/Msp community, > > I do have a sound system with total of 16 speakers which are paired > in couple. You can think that this is around a 3 feet wide 200 feet > long table with speakers on each side in length. So it will make 8 > outputs in total(thinking on each side has the same output). I am > using a Motu 828 so I am fine with output wise. What I am trying to > do is, to hook up an mic into this setup and when a person speaks, > I want this sound to pan from the nearest distance to further away > speakerwise. I am wondering if you can throw some urls on my way to > start with. I would also appreciate recomendation of any tutorials > on the documents if there is any. Basically I would really > appreciate any advices on this. > > > Let me know if you have any questions. > best, > ilteris > >
    • Aug 24 2007 | 2:19 am
    • Aug 27 2007 | 3:05 am
      in case you are still looking for *simple* example... -rob
    • Aug 27 2007 | 10:14 am
      there are several patches and objects out there, all each one works different.
      just two days ago i have made a spat panner with 10 channels which follows circular logic - each channel is assigned to a certain degree and you can switch from the last to first channel, too.
      myself i ue it for DSP internal stuff, but you can also use it to pan a mono source between speakers.
      if you need stereo, use 2 of them. if you need 16 channels change the object to 16 channels.
      the "bandwith" goes from 0.1 to 50., something like "equal power panning" can be reached at about 25.. the rest should be selfexplanatory.
      it has optional inlets for each "speaker" if you need a nonlinear panner with individual broadness, gain, and angle.
      the helpfile is a subject to change.
    • Aug 27 2007 | 1:10 pm
      Thanks a lot everyone! Those patches will keep me busy for a while!