I have been teaching myself max/msp since jan 2005 (noobie alert). This is my first post to the list so...here goes..
I am creating a GUI to control the panning of multiple channels of audio in an 8 speaker setup. Each channel has a dial which, when triggered by a keystroke, starts/stops rotating through 360 degrees (the speed of this rotation is user defined).
It all works except...
I am using multiple instances of COUNTER to drive the 8 dials. These are located in a subpatch. When just one dial is rotating there are no problems. As soon as I turn on a second dial they both rotate at a slower rate than the speed i have defined. If I then turn on a third dial, all three rotate at an even slower rate. Also, the dials no longer rotate 'smoothly'.
i have tested the counter objects in a new patch window and it seems that I simply can't run multiple instances of counter in the same patch without them disrupting each others rate/'smoothness'. Is this the case? If so, what are my alternatives?
I have included a copy of the GUI patch below so you can see the problem for yourselves. If you need further info let me know.
Any help you can give me is greatly appreciated.