Multiple jit.gl.mesh controlled by multiple audio inputs


    Apr 23 2013 | 1:35 pm
    Hello,
    I have two meshes and I am trying to control each mesh with its own audio signal. However, for some reason both meshes respond to both audio signals at the same time(this is my first problem). I think I might made a mistake while creating two mesh objects. I just duplicated the first one. Is there a better way to do this?(this is the second problem) Because at the end I want four objects.
    I tried searching in the forums for a solution to any of these problems but didn't find anything.
    Thanks.

    • Apr 23 2013 | 1:45 pm
      hi,
      you need to give a different name to your feedback matrix, for example flow2..
      For your second question, may be you could create an abstraction for that ?