multiplying floats


    Jun 23 2011 | 7:11 pm
    hi forum,
    i am multiplying two (7bit) MIDI faders to gain higher resolution (8bit) for a DMX signal.
    so far this is what i got:
    it works. but it seems unelegant?
    also, if i replace the '* 1.' with a simple '*' the floats get treated as integers. is there a way to force float multiplication without predefining the second component?
    cheers,
    /j

    • Jun 23 2011 | 7:23 pm
      This ?
      cheers jan.
    • Jun 23 2011 | 7:24 pm
      without seeing your patch: * 0.
      hth o
    • Jun 23 2011 | 10:06 pm
      In this case it might be easier to use [pak 0. 0.] into your [* 1.] object.
    • Jun 24 2011 | 6:32 am
      o s: wouldn't this just predefine the second component as 0?
      thanks for all the input guys! :)