I'm instantiating a number of maxbox objects via mxj and occasionally get the following output in the max window that is not printed by my code:
error: (mxj) Constructing object from unknown thread!!!This is no good. How did it happen!
it's a bit sporadic so I've had trouble identifying the particular object that is giving the problem. however, it does appear to potentially be related to the instantiation of a mysql database connection in my java code.
I'm also running in to sporadic but relatively frequent hard crashes when I remove objects that are related to jitter gl texture maps. Could these issues be related somehow? or perhaps just a coincidence?