networked-based connection between max & motionbuilder


    May 13 2007 | 6:11 pm
    Hi,
    Has anyone made a successful networked-based connection (e.g. OSC)between maxmsp & motionbuilder?
    Thanks,
    David

    • May 13 2007 | 7:25 pm
      > Has anyone made a successful networked-based connection (e.g. OSC)
      > between maxmsp & motionbuilder?
      We did one by writing an OSC plug-in for Motion Builder.
      Actually, not exactly: we ended up with a TCP (not UDP) OSC *client*
      in Motion Builder, presumably for hysterical reasons to do with the
      internal driver architecture of MB, so I had to knock up a TCP-to-UDP
      OSC proxy. The whole thing was rather hard work and not very reliable.
      More info buried in
      Nick Rothwell / Cassiel.com Limited
      www.cassiel.com
      www.myspace.com/cassieldotcom
      www.loadbang.net
    • May 14 2007 | 4:38 am
      You aren't kidding about it being burried...I feel like I followed all the links and still can't find anything! ;)
      We've got a little (non-OSC) UDP plugin that was written here, but it was a one off and had very specific, and limiting, commands that I am not sure I can make work for this application. And the UDP messages are to be 8 byte, composed of 4 16-bit integer! That's been a fun task to handle in java (given my limited java skills).
      Just out of curiosity, where were your reliability issues? I've heard that MIDI is a crap shoot with Motionbuilder...but was hoping that a specially built plugin might be a better, and more stable, approach. Reliability is a big issue on this particular project I am working on (like it isn't everywhere, I suppose!).
      Thanks for your help,
      David
    • May 14 2007 | 6:37 am
      do you mean over a remote network or a one to one local one?
      On 13 May 2007, at 20:11, David Beaudry wrote:
      >
      > Hi,
      > Has anyone made a successful networked-based connection (e.g. OSC)
      > between maxmsp & motionbuilder?
      > Thanks,
      > David
      >
      >
    • May 14 2007 | 6:48 am
      over a local network. not one-to-one.
      david
    • May 14 2007 | 7:17 am
      I was on a workshop and they used motionbuilder along a rf controled
      3Dpositioning system and it worked fine, they used simple udp and osc.
      don't know what the precission was though
      best
      pieter
      On 14 May 2007, at 08:48, David Beaudry wrote:
      >
      > over a local network. not one-to-one.
      > david
      >
    • May 14 2007 | 7:37 am
      can you give me any more info on the workshop and who I might try to contact for more info?
      Much thanks!
      David