I have a path that I run in different instances of max/MSP so they render at different cores. I would like to add a 'remote control' path that can control these 'clients' so I wouldn't have to manually give in the same settings per patch.
Send and receive only works in one max/msp instance. I thought it would be possible with udpsend and udpreceive. But multiple instances of udpsend of udpreceive give the error 'bind to port xxxx unsuccessful'. I searched a little on the forum, and it seems there isn't an easy way to have a 'one to many' communication. I'm a little surprised by that.
I want to send bangs and an int, to control the client patches in a very simple way, nothing fancy.
If it indeed is inpossible or difficult, I'll just continue manual patch per patch control.