Hello, I am new to Max/MSP external development and I am working on a project that requires launching a window to draw opengl in...and it will track mouse dragging for positioning objects.
As of right now I have a functioning external that creates a new window and closes it when I free the object. I am trying now to create an opengl context on this window so I can draw to it. I have seen examples using AGL but was wondering if this is possible within the Max SDK since I am likely to be building this project for windows as well. I would like to accomplish this with a single object...which is why I am not using jitter.
Any help would be greatly appreciated.