OpenGL To Monome
Nov 02 2018 | 9:18 am
Finished my first project(the easier one out of 3 major planned to help me relearn everything after being away from Max for 2-3 years).
I've attached the patch, it's meant for the monome community developers of Max apps to help show a way to translate OpenGL to monome.
For those that don't have a monome but just want a quick demo to see what it does:
https://www.youtube.com/watch?v=Je7_jzEMAwI
π€ππ€