Hi, does anyone know if it is possible to add planes to a texture? Or is a texture limited to a maximum planecount of 4 planes? I would like to use for example jit.gl.pix to add planes with extra information, in my case the original location of a pixel at a certain moment. I know the output of jit.gl.pix has the same amount of planes as the input, so how do I add planes?
thanks!