this would be a lot easier in german but ill try
groove plays a buffer
key (A) sends a bang with msg (-1) to sig~ onject
keyup (A) send a bang with msg (1) to sig~ object
so pressing and holding A plays sample backwards releasing the key plays it forward again.
now the problem:
lets say on second 5 in the sample, i press A and play 1 second reversed, on keyup the sample will now play forward from second 4 to end.
but what i want is that: if i press A on second 5, play reversed for 1 second, that when i release the key then, it will jump to second 6 and play forward
or on second 5, play reversed for 2 seconds, release and jump to second 7
iam pretty sure iam missing out on an object that can do the math for me..
i tried it with counter and some weird connections but this cant be the way its meant to be..
do you get what i what to do / am talking about?
(for the "real thing" iam using an xgroove object, i made this simple patch with a groove~)