playback question that doesnt fit in this title...

    Oct 06 2009 | 1:36 pm
    this would be a lot easier in german but ill try
    groove plays a buffer key (A) sends a bang with msg (-1) to sig~ onject keyup (A) send a bang with msg (1) to sig~ object
    so pressing and holding A plays sample backwards releasing the key plays it forward again.
    now the problem:
    lets say on second 5 in the sample, i press A and play 1 second reversed, on keyup the sample will now play forward from second 4 to end.
    but what i want is that: if i press A on second 5, play reversed for 1 second, that when i release the key then, it will jump to second 6 and play forward
    or on second 5, play reversed for 2 seconds, release and jump to second 7
    iam pretty sure iam missing out on an object that can do the math for me.. i tried it with counter and some weird connections but this cant be the way its meant to be..
    do you get what i what to do / am talking about?
    (for the "real thing" iam using an xgroove object, i made this simple patch with a groove~)

    • Oct 06 2009 | 1:53 pm
      Okay, I think this is what you mean? I know nothing about audio, though. Do copy patches the forum in compressed format, please.
    • Oct 06 2009 | 2:05 pm
      thanks a lot man.
      for the future...
      how can i post my patches like you did?
    • Oct 06 2009 | 2:19 pm
      Just select your objects, then choose Copy Compressed from the Bearbeiten menu.