I'm capturing some desktop imagery from Xaos (which is really freakin cool and I'd love to interface it with MMJitter, by the way)
The capture is fine and even though the preview is laggy / chunky, plenty of frames are captured in the recording. What's confusing me is the playback -- the captured movie plays back quite a bit faster than expected. Seems like there's three things at work here:
1. The rate of capture into jit.desktop (I have it at fastest possible metro)
2. The rate of the recording (I tried 10-60 fps, 300-1200 timescale). they are all fast, and the lower frame rates simply miss more of the motion / frames.
3. The rate of the playback -- I tried a range of rates, but if you slow it down, you seem to miss a lot of frames, or maybe I'm being deceived.
I know this is probably RTFM but if anyone has run into this I'd love to hear about it. Some combination of the fps and the timecode in the recording is probably the answer. Also perhaps using duration to scale the finished movie? This seems to help but I can't quite tell if frames get dropped or not. I thought that recording at a high frame rate, then playing back slower, would approximate a smooth recording at a lower frame rate. Maybe that's exactly what it's doing but it still seems more choppy that I would have expected.
Any input would be great, thanks,