I'm prototyping a user interface in JS, using Jitter gl objects to draw to a
named jit.pwindow in a patcher together with a JitterListener to get the
Now I'm thinking about porting the whole thing to C but since I'm not a very
experienced C programmer and the JS code is about 3k lines I feel I could
use some advise. I've never compiled a Jitter or UI external before (only
MSP) and I'm just curious to know how I should approach this. I know you can
instantiate Jitter objects in C just as you can in JS, so I suspect no
What about JitterListener, is it available too? Or, even better, can I
somehow merge the render context from jit.pwindow with the rest of the code
to make it one external?
I need hardware accelerated OpenGL, and Pluggo compatibility is also a big
Is there anyone experienced with this who wants to share some insights?