problems building collective


    Sep 03 2007 | 3:24 pm
    hi all,
    I've been attempting to create either a collective or standalone of a large patch that I want to run on a second Mac for performing with another musician.
    The patch (which contains a lot of subpatches) works ok on my laptop. A collective created from the patch works ok if I load it in Max, but fails miserably if I load it into max Runtime.
    I get lots and lots of ...
    error: (subpatcher name): error -43 opening file error: (subpatcher name): no such object
    The only reference to this I can find in the docs tells me that there might be a problem with the source file. Hmm. It works ok Max itself, so what kind of a problem might that be?!
    I'm also getting:
    umenu (and ubumenu) doesn't understand "size" "offset" etc etc
    I can't find anything in the refs that points me in the right direction. Does anyone have any insight on what the problem(s) might be? Or what I might have to do to get this patch working on a 2nd machine?
    I've not done a lot of collective building, so I'm not very au fait with the kind of thing that can go wrong.
    thanks in advance for any advice!
    david

    • Sep 03 2007 | 5:20 pm
      I've just tried this out with a much simpler patch, with fewer subpatches, and I get the same thing happening - none of the subpatchers will load properly when I try and run the collective inside Runtime.
      Not only that, but if I try and launch the collective by double clicking on its icon, Runtime crashes.
      This is on a MacBookPro, OSX 10.4.10. Latest max/msp/jitter download. (I haven't downloaded any incremental updates)
      Is anyone having any success creating and running Collectives?
      David
      On 3 Sep 2007, at 16:24, David Stevens wrote:
      > hi all, > > I've been attempting to create either a collective or standalone of > a large patch that I want to run on a second Mac for performing > with another musician. > > The patch (which contains a lot of subpatches) works ok on my > laptop. A collective created from the patch works ok if I load it > in Max, but fails miserably if I load it into max Runtime. > > I get lots and lots of ... > > error: (subpatcher name): error -43 opening file > error: (subpatcher name): no such object > > The only reference to this I can find in the docs tells me that > there might be a problem with the source file. Hmm. It works ok Max > itself, so what kind of a problem might that be?! > > I'm also getting: > > umenu (and ubumenu) doesn't understand "size" "offset" etc etc > > I can't find anything in the refs that points me in the right > direction. Does anyone have any insight on what the problem(s) > might be? Or what I might have to do to get this patch working on a > 2nd machine? > > I've not done a lot of collective building, so I'm not very au fait > with the kind of thing that can go wrong. > > thanks in advance for any advice! > > david
    • Sep 03 2007 | 7:44 pm
      On 3 Sep 2007, at 18:20, David Stevens wrote:
      > I've just tried this out with a much simpler patch, with fewer > subpatches, and I get the same thing happening - none of the > subpatchers will load properly when I try and run the collective > inside Runtime.
      No obvious problems here... (MaxMSP 4.6.3/Jitter 1.6.3, MacBook Pro, 10.4.10.)
      -- N.
      Nick Rothwell / Cassiel.com Limited www.cassiel.com www.myspace.com/cassieldotcom www.loadbang.net
    • Sep 03 2007 | 9:09 pm
      On 3 Sep 2007, at 20:44, Nick Rothwell wrote:
      > >> I've just tried this out with a much simpler patch, with fewer >> subpatches, and I get the same thing happening - none of the >> subpatchers will load properly when I try and run the collective >> inside Runtime. > > No obvious problems here... (MaxMSP 4.6.3/Jitter 1.6.3, MacBook > Pro, 10.4.10.)
      I just spent a few hours turning ever lower levels of bpatchers and subpatchers into Collectives and seeing if they would load ok. In the end I tracked it down to 2 particular objects and I'm talking to the objects' author now to see if we can sort it out.
      thanks
      David