so I've got some basic midi control over Quake. Want I want to do next is process the games graphics in realtime using Jitter.
Is this reaslitically possible? I have 2gig core 2 duo laptop running windows XP with 2gig of ram. Would I be able to run the game and process the video on the same machine, or would I realistically need to process the game on one machine and send the video output to another computer to process the graphics in real time?
How would you go about this, in terms of feeding the visual output of the game to Jitter, and generally?
Any pointers appreciated...