read done ?


    Jun 26 2008 | 5:03 pm
    Hi,
    Is there a way to know if [jit.gl.texture] rode the file I asked him for? As for example the [route read] trick with qtmovie.
    Many times, the file is not loaded, in my texture !!!
    Thank you.

    • Jul 01 2008 | 8:46 pm
      Quote: Kyred wrote on Thu, 26 June 2008 19:03
      ----------------------------------------------------
      > Hi,
      >
      > Is there a way to know if [jit.gl.texture] rode the file I asked him for? As for example the [route read] trick with qtmovie.
      >
      > Many times, the file is not loaded, in my texture !!!
      >
      > Thank you.
      ----------------------------------------------------
      Could you provide an example patch of your situation?
      Mattijs
    • Jul 02 2008 | 11:25 pm
      I have no simple patch to illustrate this.
      Perhaps textures can't be loaded because of the initialization of my complex patch (I probably have to read that:
      But my question is why can I verify the loading with qtmovie but not with jitgltexture?
      It could be useful!
      ...
    • Jul 03 2008 | 1:21 pm
      Quote: Kyred wrote on Thu, 03 July 2008 01:25
      ----------------------------------------------------
      > I have no simple patch to illustrate this.
      > Perhaps textures can't be loaded because of the initialization of my complex patch (I probably have to read that:
      > http://www.cycling74.com/story/2007/2/5/142639/8843).
      >
      > But my question is why can I verify the loading with qtmovie but not with jitgltexture?
      Probably because the latter involves copying bytes to the memory of the graphics card? Although if this is a synchronous task I assume it should be possible to continue processing inside the object and output a bang afterwards..
      > It could be useful!
      I agree!
      Mattijs