Re: Another Max 6 bug

Forums > Jitter > Another Max 6 bug
Dec 13 2011 | 4:41 pm

Hi t,

I haven’t tried your patch, and although it does sound like you should be able to do what you’re trying to do in Max6, if you want to do it another way, check out my z.glRotate abstraction. Made in Max5, but works fine in 6 (just tested). I’ve attached it here, but you can also get it here:



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