This question is about the best reverb (pref MSP object) for a job... im a bit stuck after inital dearches and tinkering.
Im wanting to employ a number of reverb processes as part of a subpatch. The reverb in this case is not trying to emulate room characteristics, rather add body to some very small/short sounds (impulses in the range of 3-10ms) - provide a decay and extend thier body/duration as such.
For this im wanting to have control over a couple of parameters: a LPF rolling off at around 500 Hz (which conceivably I could do externally so not essential), and decay time, which I need to specify in milliseconds, for decays like 200-500 ms. Ideally as well id like to be able to control/reduce obvious "first reflection" characteristics
Im hoping to use something that is cpu cheap, as there are a few of these processes going on at once.
Now on the maxobjects page i found and had a look at monoverb~ altiverb~ freeverb~ and nw.gverb~
Of these the only one to control decay time in ms was nw.gverb~ but this didnt really offer the right sound, with too much early reflection.
Im wondering if i should give up on max/MSP in this case and just try to find a free VST? Id rather stick to max only processes, but i feel ive exhaused my avenues.
If anyone can help in pointing out some other options MSP or VST, it would be fantastic!
Many many thanks in advance