I am new to using Jitter, and can't find any information about this in the documentation. I have made several patches that extract audio features and use them as parameters for opengl material. Now I am trying to save the video work to disk, and have run into problems.
So far I have sent the opengl information to a matrix so I could use jit.qt.record or jit.qt.vcr, but the results are very poor -- slow, many missing frames, etc. I understand the benefits of using opengl, and it doesn't make sense to me to then force all that intensive graphics processing back onto my machine just to save it to disk. I must be missing something -- surely people are saving their opengl work!
Does anyone know a better way? Thanks very much.