scripting


    Feb 20 2009 | 7:22 pm
    OK, dumb question time.
    Following on from the recent discussion about multiple audio outs from
    poly~, I thought that I would finally have a proper look at scripting.
    I had a look for scripting in the docs, and what comes up is
    javascripting. Is this the same thing? I seem to remember from the
    last time I started looking at this, that scripting was somewhat
    easier than a cursory glance at the javascript docs suggests.
    thanks
    David

    • Feb 20 2009 | 7:44 pm
      For scripting, look into [thispatcher] help and reference.
      With javascript, you can do that and more. But scripting with thispatcher is a good start. When you are stuck, or if you already know javascript or a text-based language, try javascript.
      Note that when you use a script (whether through thispatcher or javascript), if you create/delete an audio object, the audio net has to be re-built, that means you will get a click, an interruption of the audio.
      J-F.
    • Feb 20 2009 | 8:55 pm
      Thanks J-F,
      I've found the scripting info inside the thispatcher folder now. As
      all I want to do is connect audio from [*~ ]s to specific [out~ ]s
      based on the poly~ instance, it looks like basic thispatcher scripting
      will do the job.
      thanks again
      David
      On 20 Feb 2009, at 19:45, Jean-Francois Charles wrote:
      >
      > For scripting, look into [thispatcher] help and reference.
      > With javascript, you can do that and more. But scripting with
      > thispatcher is a good start. When you are stuck, or if you already
      > know javascript or a text-based language, try javascript.
      >
      > Note that when you use a script (whether through thispatcher or
      > javascript), if you create/delete an audio object, the audio net has
      > to be re-built, that means you will get a click, an interruption of
      > the audio.
      >
      > J-F.