seemingly simple function of sync~


    Jun 13 2006 | 10:09 am
    Upon receiving the "stop" message, the sync~ object freezes its output
    to its current value. How could I force it to set its value to x on
    stop?
    --
    cheese
    ---------------------
    Powerbook G3/500 640/40 - Stilll great for audio!
    Max/MSP, Live 4, DP4, & various hardware synths

    • Jun 13 2006 | 10:45 am
      Send [sync~]'s output to [delta~] and use [delta~]'s output to control
      a [selector~] which will have to choose between [sync~]'s output and
      [sig~ x].
      _____________________________
      Patrick Delges
      Centre de Recherches et de Formation Musicales de Wallonie asbl
    • Jun 13 2006 | 7:04 pm
      Ug. I am hoping for not only the ability to set the value of output
      while sync~ is stopped, but also for it to begin counting (phasing?)
      from that value when sync begins again. So if I set it to 0 while it's
      stopped, it will begin counting again from 0, and if I set it to .25
      it will count from .25. The thought of using a simple [+~ .25] occured
      to me, but that would cause the phasor to go above 1.
      cheese
      --
      ---------------------
      Powerbook G3/500 640/40 - Stilll great for audio!
      Max/MSP, Live 4, DP4, & various hardware synths
    • Jun 13 2006 | 8:20 pm
      [%~ 1] ?
      v a d e //
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    • Jun 13 2006 | 9:10 pm
      And, though %~ 1. will suffice for this situation, you should also
      check out pong~ for all your bouncing signal needs.
      Peter McCulloch
    • Jun 14 2006 | 8:49 am
      On 13-Jun-2006, at 23:10, Peter McCulloch wrote:
      > And, though %~ 1. will suffice for this situation, you should also
      > check out pong~ for all your bouncing signal needs.
      pong~ is strong, but you'll also want to look at clip~.
      TBH, for *all* your signal bouncing needs, you may want to look at
      lp.scamp~, which does [%~ 1], pong~, clip~, and a lot more in one
      handy object.
      Scamp~ is part of Litter Pro, but you can get a sneak preview of
      sorts by looking at the sister objects lp.scampi and lp.scampf in the
      Starter Pack. All three provide almost identical functionality, with
      scamp~ producing signals, scampf producing floats, and scampi
      producing ints.
      -- P.
      -------------- http://www.bek.no/~pcastine/Litter/ -------------
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