send~ inside poly~ object


    Jan 18 2006 | 4:39 pm
    hello
    i've got too many cords inside my poly~
    is there a way to use send~ receive~ signals so
    they'll only be processed in that voice of the poly~
    object? or any other ideas? its a mess!
    thanks!
    james

    • Jan 18 2006 | 4:52 pm
      hello
      i have a poly~ with too many cords in it
      i want to send signals around inside the patch using
      send~ receive~ or similar
      is it possible to only send/receive signals within an
      instance of poly~ somehow?
      thanks
      james
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    • Jan 18 2006 | 5:27 pm
      See the classic_vocoder example (examples/effects), in particular the
      lib/classic-vocoder.pat bpatcher.
      The #0- technique documented therein works equally for bpatchers,
      abstractions, pfft~s, and poly~s.
      Don't forget to search the archives. It's not easy to formulate a query
      for this one, but there are gazillions of posts on this topic.
      On around Jan 18, 2006, at 17:52, bin ray said something like:
      > i have a poly~ with too many cords in it
      > i want to send signals around inside the patch using
      > send~ receive~ or similar
      > is it possible to only send/receive signals within an
      > instance of poly~ somehow?
      >
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    • Jan 18 2006 | 8:40 pm