send~ inside poly~ object


    Jan 18 2006 | 4:39 pm
    hello
    i've got too many cords inside my poly~ is there a way to use send~ receive~ signals so they'll only be processed in that voice of the poly~ object? or any other ideas? its a mess!
    thanks!
    james

    • Jan 18 2006 | 4:52 pm
      hello
      i have a poly~ with too many cords in it i want to send signals around inside the patch using send~ receive~ or similar is it possible to only send/receive signals within an instance of poly~ somehow?
      thanks
      james
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    • Jan 18 2006 | 5:27 pm
      See the classic_vocoder example (examples/effects), in particular the lib/classic-vocoder.pat bpatcher.
      The #0- technique documented therein works equally for bpatchers, abstractions, pfft~s, and poly~s.
      Don't forget to search the archives. It's not easy to formulate a query for this one, but there are gazillions of posts on this topic.
      On around Jan 18, 2006, at 17:52, bin ray said something like: > i have a poly~ with too many cords in it > i want to send signals around inside the patch using > send~ receive~ or similar > is it possible to only send/receive signals within an > instance of poly~ somehow? > -------------- http://www.bek.no/~pcastine/Litter/ -------------- Peter Castine | ^ | Litter Power & Litter Bundle for Jitter pcastine@gmx.net | pcastine@bek.no | iCE: Sequencing, Recording, and Interface Building 4-15@kagi.com | for Max/MSP | Extremely cool | http://www.dspaudio.com | http://www.dspaudio.com/software/software.html
    • Jan 18 2006 | 8:40 pm