I have made a set of patches I use all the time for audio generating/processing.
I have also included a nice preset interpolation system with pattr and pattrstorage.
Thing is, since i generally want to use several instances of these patches, i get conflicts with names and thus preset recall.
Is there any way around this?
I could script everything, reformat xmls and the like, but this is a very big detour.
it would be nice if you could have #0 or #1 arguments in object names, but i guess this is just not compatible with the general idea of object names.