hi, newbie here to jitter and 3D, trying to figure out how to have an object cast a shadow on to another object. self-shadow not necessary at this point. searched forums and googled around for a while but came up with nothing. there's only one other post in the forum i could find about this (?!), which states jitter does not do this but might soon - but that was 6 years ago. does it still not do this? also the patch in that post does not work for me in Max 5 (meaning i see the drawn shadow in the lower left but not in the final output window).
assuming i can figure out the workaround technique in that patch, is this still a good (i.e. easy but with decent accuracy) approach to take?