I've modified my glNavigator a little for this version. You now have four viewports into the same gl space (so you can see in all directions as you fly around. The readme file has instructions on how to move around (same as other glNavigator versions). You can also press 'z' to zoom in on all viewports.
I haven't figured out how to get the lighting to work correctly yet while using multiple gl viewports. Look at the spheres to see what I mean. Is there a gl command that I'm missing? Also, I'm using jit.gl.multiple to create the spheres and I've noticed that there's always an immoveable sphere at 0,0,0. Is there a way to get rid of it?
Hope you enjoy!