Slice This!


    Jan 09 2009 | 3:56 am
    Hey all,
    ( I tried to post this a few days ago but I never saw it post on the forum.
    Please forgive me if this is a duplicate post)
    Here is my first attempt at making a beat slicers. I would really love to
    have some of you Master Patchers show me some better ways of thinking about
    what I have made. Keep in mind that you must have a sample that splits in
    half nicely. It also helps if you have a sample that is 16 step. If there is
    a better way to go about this please share, I am sure there are others on
    here who would love to know. I noticed that there is something similar to
    this in the example patches but i decided to try and reason my way through
    the whole thing. At this point i will try and dig into that thing. I would
    love for everyone interested to pimp the heck outa this thing and have it be
    a learning experience for all.
    Possible functionality to add: Stretch sample to match master tempo? Silence
    clipping? Sync to midi scrub? Other ideas? Make it a VST?
    Have at it :)
    -joel
    Right click and save :)
    eightyface.com/Slicer-2.maxpat

    • Jan 09 2009 | 5:25 am
      i like it!
    • Jan 09 2009 | 8:38 am
      This is something for any of you who don't have samples. It works nicely.
      eightyface.com/Jazz_drum.wav
      On Thu, Jan 8, 2009 at 9:25 PM, Blake Shaw wrote:
      >
      > i like it!
      > --
      > "There's no need to fear or hope, but only to look for new weapons." -
      > Giles Deleuze
      >
    • Jan 09 2009 | 9:01 am
      I'm getting an 'Internal Server Error blah, blah...'
      Any chance you could just post this as an attachment, or better still, inline text...?
      cheers
      Roger
    • Jan 09 2009 | 8:55 pm
    • Jan 09 2009 | 10:45 pm
      Edit - Copy Compressed
    • Jan 10 2009 | 12:08 am
      yeah, sorry, i noticed that after i posted it but was to late to edit... thanks!
    • Jan 10 2009 | 11:24 am
      I'm attempting to build an App version of a patch to run on another
      Mac. I've solved most of the issues except for the following - I keep
      getting these error messages when I run the App...
      Jitter 1.7.0 installed
      jit.gl.shader: unable to find CG framework.
      jit.openexr: No such object
      jit.gl.texture: jit.openexr not found, openexr support unavailable
      According to the documentation, building an app containing
      jit.gl.shader should automatically copy Cg.framework into the app.
      I've had a look inside the app folder, and the Cg.framework folder
      _isn't there.
      I tried copying the framework across, putting it in the Frameworks
      folder. But I still get the error message.
      Also, the docs say copy the jitter-shaders folder to /Contents/MacOS/
      support/ , but /MacOS and /support are 2 folders at the same level -
      so I put the shaders folder into /support, which I hope is correct.
      Any ideas on how I can get this working? Either fixing Max so that the
      Cg.framework is properly copied across, or how to do it manually so
      that at least I can get the app working.I need to get this working by
      Monday afternoon, so any pointers are much appreciated!
      (I can't use a standalone as there are quite a few tap.tools in the
      patch, and (AFAIK) you can't copy externals into a standalone. And
      tap.tools isn't installed on the target machine)
      thanks
      David
    • Jan 10 2009 | 12:15 pm
      Ok this has got to work :) sorry about all that, i really hope you guys dig in and tear this thing apart :)
    • Jan 10 2009 | 12:52 pm
      Does anyone know if MaxScore works in Max 5 yet?
      thanks
      David
    • Jan 10 2009 | 1:27 pm
      Went ahead and installed it and answered my own question - the answer
      being, yes, it appears to work.
      On 10 Jan 2009, at 12:52, David Stevens wrote:
      > Does anyone know if MaxScore works in Max 5 yet?
      >
      > thanks
      >
      > David
    • Mar 09 2009 | 3:57 am
      Hi,
      I am just starting with Max 5. I was just wondering how you got MaxScore to work with 5? Did you simply change the installation folder to Max 5.0? I did this and then get a "No such object" error, when I write "maxscore" in a new object box. :/
      Is there something I'm missing?
      Cheers
    • Mar 09 2009 | 4:15 am
      cool stuff. Perhaps look into multislider for sequencing? (your sequencer seems a bit lacking. Multislider allows really quick, on the fly, editing of sequences. Perfect for a beat slicer).