tomorrow friday (it seems that everything tends to be very last mminute here) I have to do some visuals for a club in ghent.
I'm trying to get stuff organized and came across a little problem.
I wanted to make one 2560x768 jit.window to spread across to 16:9 beamers with a native resolution of 1280x768.
But the max window gives me an error:
? error: jit.window: couldn't build gl context.
so I'm asking if this a limitation of jit.window?
Can I correct this by using 2 jit.windows of 1280x768 and setting their position that they are next to eachother and what about delays syncy probs?
here's the patch: