Standalone Problem -one more


    Nov 13 2006 | 6:55 pm
    Hello List,
    I just happen to find out that I am no longer able to build standalones on an Intel Mac. I did so before for several times with (kind of) the same patch. It seems that the runtime is unable load some abstractions and picture files. It also looks like the same abstractions are sometimes loaded and sometimes not.
    Building the standalone on a mac PPC does work, however i can't use it on the Intel Mac afterwards (same problem). I think that I am aware of the fundamental rules of standalone building
    I do not have a second Intel Mac to test if this is a computer issue or has something to do with max msp 4.6.2.
    Maybe someone has a hint.
    Max 4.6.2, Jitter 1.6.2, Mac Pro 2x2.66 Dual Core
    Thanks. John.
    this is the error message in the max window:
    Jitter 1.6.2 installed (mxj) max.java.config.txt is not present. Using default JVM options. MXJ System CLASSPATH:
    /Users/dyo/Documents/jdk/builts/061113_4/myMarlboro2.app/Contents/support/max.jar MXJClassloader CLASSPATH:
    /Users/dyo/Documents/jdk/builts/061113_4/myMarlboro2.app/Contents/classes/ (mxj classloader) dynamic classpath entry /Users/dyo/Documents/jdk/builts/061113_4/myMarlboro2.app/Contents/classes/ does not exist. . error: lp.scampf: unable to load object bundle executable 2006-11-13 19:28:39.934 myMarlboro2[227] CFLog (21): Cannot recognize type of executable for CFBundle 0x11ca5f0
    (not loaded) . error: plane.mxb: error -1 opening file . error: plane: No such object . error: MovieLayer.mxb: error -1 opening file . error: MovieLayer: No such object . error: MovieLayer.mxb: error -1 opening file . error: MovieLayer: No such object . error: MovieLayer.mxb: error -1 opening file . error: MovieLayer: No such object . error: MovieLayer.mxb: error -1 opening file . error: MovieLayer: No such object . error: layer.mxb: error -1 opening file . error: layer: No such object . error: layer.mxb: error -1 opening file . error: layer: No such object . error: layer.mxb: error -1 opening file . error: layer: No such object . error: layer.mxb: error -1 opening file . error: layer: No such object coll: finished, 2 lines . error: #X: no such object . error: #X: no such object . error: #X: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: #S: no such object . error: fpic: bg.pct error -1 opening file . error: pictctrl: _doPicture reports -1 loading enter.pct . error: fpic: bg_intro.pct error -1 opening file . error: fpic: bg.pct error -1 opening file coll: finished, 2 lines . error: lcd: slider_inactive2.pct error -1 opening file . error: lcd: slider_active2.pct error -1 opening file . error: lcd: slider_inactive2.pct error -1 opening file . error: lcd: slider_active2.pct error -1 opening file . error: lcd: slider_inactive2.pct error -1 opening file . error: lcd: slider_active2.pct error -1 opening file jit.gl.render: building GL on window "text"... jit.gl.render: building GL on pwindow "package"... . error: jit.qt.movie: can't find file FrontKomplett.jpg

    • Nov 13 2006 | 9:08 pm
      Hello,
      maybe Intel mac's are non smoker computers?
      Or more certainly, the object lp.scampf.mxo
      is not built as universal. Just do Information on it from Finder to see it it's the case
      Regards Chris
      > Hello List, > > I just happen to find out that I am no longer able to build standalones > on an Intel Mac. I did so before for several times with (kind of) the > same patch. It seems that the runtime is unable load some abstractions > and picture files. It also looks like the same abstractions are > sometimes loaded and sometimes not. > > Building the standalone on a mac PPC does work, however i can't use it > on the Intel Mac afterwards (same problem). I think that I am aware of > the fundamental rules of standalone building > > I do not have a second Intel Mac to test if this is a computer issue or > has something to do with max msp 4.6.2. > > Maybe someone has a hint. > > Max 4.6.2, Jitter 1.6.2, Mac Pro 2x2.66 Dual Core > > Thanks. John. > > this is the error message in the max window: > > Jitter 1.6.2 installed > (mxj) max.java.config.txt is not present. Using default JVM options. > MXJ System CLASSPATH: > > /Users/dyo/Documents/jdk/builts/061113_4/myMarlboro2.app/Contents/support/max.jar > > MXJClassloader CLASSPATH: > > /Users/dyo/Documents/jdk/builts/061113_4/myMarlboro2.app/Contents/classes/ > (mxj classloader) dynamic classpath entry > /Users/dyo/Documents/jdk/builts/061113_4/myMarlboro2.app/Contents/classes/ > does not exist. > . error: lp.scampf: unable to load object bundle executable > 2006-11-13 19:28:39.934 myMarlboro2[227] CFLog (21): Cannot recognize > type of executable for CFBundle 0x11ca5f0 > > (not loaded) > . error: plane.mxb: error -1 opening file > . error: plane: No such object > . error: MovieLayer.mxb: error -1 opening file > . error: MovieLayer: No such object > . error: MovieLayer.mxb: error -1 opening file > . error: MovieLayer: No such object > . error: MovieLayer.mxb: error -1 opening file > . error: MovieLayer: No such object > . error: MovieLayer.mxb: error -1 opening file > . error: MovieLayer: No such object > . error: layer.mxb: error -1 opening file > . error: layer: No such object > . error: layer.mxb: error -1 opening file > . error: layer: No such object > . error: layer.mxb: error -1 opening file > . error: layer: No such object > . error: layer.mxb: error -1 opening file > . error: layer: No such object > coll: finished, 2 lines > . error: #X: no such object > . error: #X: no such object > . error: #X: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: #S: no such object > . error: fpic: bg.pct error -1 opening file > . error: pictctrl: _doPicture reports -1 loading enter.pct > . error: fpic: bg_intro.pct error -1 opening file > . error: fpic: bg.pct error -1 opening file > coll: finished, 2 lines > . error: lcd: slider_inactive2.pct error -1 opening file > . error: lcd: slider_active2.pct error -1 opening file > . error: lcd: slider_inactive2.pct error -1 opening file > . error: lcd: slider_active2.pct error -1 opening file > . error: lcd: slider_inactive2.pct error -1 opening file > . error: lcd: slider_active2.pct error -1 opening file > jit.gl.render: building GL on window "text"... > jit.gl.render: building GL on pwindow "package"... > . error: jit.qt.movie: can't find file FrontKomplett.jpg > > >
    • Nov 13 2006 | 11:15 pm
    • Nov 14 2006 | 2:23 pm
      On 13-Nov-2006, at 22:08, Chris wrote:
      > Or more certainly, the object > lp.scampf.mxo > > is not built as universal.
      The interesting question is how in blazes anyone got a non-UB .mxo copy of scampf.
      In John's case, because he and I work together on realiTV and related projects, it does happen that he sometimes does find obscure versions of Litter Power on his hardware. But even the development versions should run on the development architecture, which _is_ Intel in this particular development lab.
      I have found one very old build (creation date 10 July 2006 16:55, mod date 12 July 2006 0:19), which seems not to load in Max. John: if this is what you have, you should replace it with scampf from the latest beta distribution. If difficulties should still persist, please contact me.
      There are still a number of other error messages posted by John's standalone that seem unrelated to the skimpy scampf.
      -- P.
      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter Universal Binaries on the way iCE: Sequencing, Recording & Interface Building for |home | chez nous| Max/MSP Extremely cool |bei uns | i nostri| http://www.dspaudio.com/ http://www.castine.de