I want to switch different obj models for jit.gl.model during
performance, but every time I change a model, jit.gl.render (including
all other stuff that being rendered) seems to be stuck for a little
while, making every switch very obvious and unusable.
I tried using a second dummy window + render-> drawto dummy -> switch
file -> drawto normal window/render. This makes no difference.
How can I solve this? Thanks.