texture and matrix dim limit


    May 17 2007 | 2:07 pm

    • May 17 2007 | 3:30 pm
      Does anybody knows if it is possible to have 3 input devices (DFG/
      1394-1) and three cyclobs objects running at the same time on a mac
      or a pc?
      thnx a lot
      Lucas
    • May 18 2007 | 3:03 pm
    • May 18 2007 | 3:45 pm
    • May 18 2007 | 4:11 pm
    • May 18 2007 | 4:56 pm
      On 18 mai 07, at 18:46, yair reshef wrote:
      > can i have some math to know how much i need?
      char is one bytes, float32 and long takes for bytes, and float64 is 8
      bytes. Some examples:
      jit.matrix 4 char 720 480: that makes 1382400 bytes (1,38 MB):
      4*1*720*480
      jit.matrix 4 float32 720 480: that makes 5529600 bytes (5,52 MB):
      4*4*720*480
      so
      jit.matrix 4 char 8000 8000: 4*1*8000*8000 = 256000000 bytes (256 MB).
      ej
    • May 21 2007 | 11:09 am
      Does anybody have experience with using multiple input devices in
      conjunction with multiple cyclops objects on a mac or pc?
      Lucas
    • May 22 2007 | 10:21 am
      Theoretically, yes, although this has never been tested.
      jb
      Am 17.05.2007 um 17:30 schrieb subzero:
      > Does anybody knows if it is possible to have 3 input devices (DFG/
      > 1394-1) and three cyclobs objects running at the same time on a mac
      > or a pc?
      > thnx a lot
      > Lucas
    • May 23 2007 | 2:38 pm
      ok, we will test this and let you know the real world results...;)
      On May 22, 2007, at 12:21 PM, Jeremy Bernstein wrote:
      > Theoretically, yes, although this has never been tested.
      >
      > jb
      >
      > Am 17.05.2007 um 17:30 schrieb subzero:
      >
      >> Does anybody knows if it is possible to have 3 input devices (DFG/
      >> 1394-1) and three cyclobs objects running at the same time on a
      >> mac or a pc?
      >> thnx a lot
      >> Lucas
      >
    • Sep 13 2007 | 1:09 pm
    • Sep 19 2007 | 7:43 pm