2. You could exchange data directly using network protocol code in AS
(not sure what it looks like these days, but google will make it
easy) and the various mxj network objects in Max. Or netsend/netreceive.
3. Quicktime has some support for swf files (though there may be
version incompatibilities), so jit.qt.movie shares this capability.
Not sure if you can communicate with them though.
4. It may be possible to communicate with Flash embedded into a
webpage hosted in a jweb object, through convoluted JS/DOM interactions.
> I’m interested in developing a simple but dynamic audio engine for
> a flash game – I’m not an action scripter but I will be working
> with one.
> If anyone knows anything about flash, can you tell me if it would
> be possible to get messages from a flash application to communicate
> with max patch in order to control and change audio parameters?