I used to work with Gabor objects to get the main resonances from a source and recreate them on
other material. Now I’m porting that patch to max4live, but once I did all the dirty job I realized that those
externals don’t work when stuffed in a m4l patch… When I’m in editing mode it all goes clean, but when I go back to live nothing gets analyzed…
Can u suggest me other ways to get this kind of data?
(or do u know how to make those externals work in m4l?)
thnk u very much!
I meant that when I’m in editing mode, with the device on a channel but with preview on from max, the gbr objects r just doin’ well, but when I shut down the preview mode and go back to live, the objects stop to analyze the signal…
in the meanwhile magicly it worked for a moment and then stopped… on the max window appeared this:
error in fmat: clogabs: matrix 1025 x 1 cannot be handled as complex