We have a standalone Max application that acts as an audio engine process in our application. We have a build system that automatically checks out the latest source code and scripts that build our final product executables for distribution. Unfortunately we have found no way to integrate the automatic building Max patches from source in our build system, so we have to manually build our Max application and include the binaries as source for our master build process.
Is there a way to automate the build our max application so that we don’t have to manually build the binaries? Can we make a patch that builds our Max application binaries in an unattended way?