I am not able to post my patch right now (no wifi at work!) so I will post one later if need be, but I thought this might be a common problem with a common solution.
I’m looping a sample using loop 1 and sfplay and it works fine, but I’m trying to get a bang each time the sample starts over. Specifically, I’m trying to use counter to count said bangs. I can’t seem to figure out what I feel is an easy fix. I’ve searched the forums extensively and couldn’t find anything so any help would be great!